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About the Game

Descent into Midnight is a Powered by the Apocalypse tabletop roleplaying game where the players take on the role of alien psionic creatures who are defending their home from an otherworldly corruption.

Learn more about the game

Mock-up of book with purple seascape and strange aquatic creatures.
Standard Hardcover

Mock-up of blue hardcover with crustacean surrounded by kelp halo, in silver foil.
Limited Edition Hardcover

A joyful pufferfish inflated like a beach ball. Trio of fish with long narwhal horns and fleshy, spiky manes. Fish with component parts physically separate, held together with psionics. A mineral-encrusted turtle with small crabs living on its back.

"I'm gonna say, my game is really really good, but this game is ridiculous!"

@DungeonCommandr on Twitter
Creator of Mutants in the Night; Narrative Designer, Wizards of the Coast

"Exploration without combat, co-op through building, not destroying. It allowed me to imagine a world outside our own perceptions. It was simultaneously a game and a meditation."

@tembeep on Twitter, marine biologist, co-host @RSSDefiant

"Uniquely brilliant."

Jeff Barber
Ecologist, award winning designer of Blue Planet, Upwind, and the highly anticipated, Blue Planet: Recontact

"Descent Into Midnight achieves a poignance that captivates scientists and gamers alike, over and over. I can't recommend this transcendent game enough."

Darcy Ross, biologist, game designer, Monte Cook Games Community Manager

"The playbooks were built in such a way that failure and hardship were exciting and beautiful things, and I haven’t stopped thinking about it since."

@kyle_krueger on Twitter, co-host @RSSDefiant

"I’m seriously missing this game already. Please, Rich Howard, may we have another?"

@gnomedic on Twitter, cast member DemigodsFall, Kobold Press Social Media Manager