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About the Game

Descent into Midnight is a Powered by the Apocalypse tabletop roleplaying game where the players take on the role of alien psionic creatures who are defending their home from an otherworldly corruption.

Learn more about the game

Mock-up of book with purple seascape and strange aquatic creatures.
Standard Hardcover

Mock-up of blue hardcover with crustacean surrounded by kelp halo, in silver foil.
Limited Edition Hardcover

A joyful pufferfish inflated like a beach ball. Trio of fish with long narwhal horns and fleshy, spiky manes. Fish with component parts physically separate, held together with psionics. A mineral-encrusted turtle with small crabs living on its back.

"It's completely changed how I engage with my games and the people around my table."

Aram Vartian
Creator, editor, producer GodsFall and DemigodsFall

"I'm gonna say, my game is really really good, but this game is ridiculous!"

@DungeonCommandr on Twitter
Creator of Mutants in the Night; Narrative Designer, Wizards of the Coast

"Descent Into Midnight achieves a poignance that captivates scientists and gamers alike, over and over. I can't recommend this transcendent game enough."

Darcy Ross, biologist, game designer, Monte Cook Games Community Manager

"Exploration without combat, co-op through building, not destroying. It allowed me to imagine a world outside our own perceptions. It was simultaneously a game and a meditation."

@tembeep on Twitter, marine biologist, co-host @RSSDefiant

"I’m seriously missing this game already. Please, Rich Howard, may we have another?"

@gnomedic on Twitter, cast member DemigodsFall, Kobold Press Social Media Manager

"Uniquely brilliant."

Jeff Barber
Ecologist, award winning designer of Blue Planet, Upwind, and the highly anticipated, Blue Planet: Recontact